Educational 3D Simulations EngineThis is a content development library that aids in building 3D training simulations. It was used by several Fortune 500 companies to deliver training on complex devices like routers. The programmer sets how the object behaves with a series of states, triggers, and actions. The engine takes care of the rest. These are combined with content so the student reads the information and watches videos and then performs the steps on a virtual device. The objects are modeled in 3D so the person can rotate, grab wires to plug in, etc. It shipped with a standard set of objects that could be used in a simulation. There were standard light switches, indicator LEDs, and cables to plug and unplug. The most powerful was the console simulator. It could easily model an operating system like DOS, and would interact with the entire rest of the simulation. |